Roll the Horde
The wave generator builds every round for your party size from the HOTD bestiary. Minibosses that escape stay at large, and can shamble back in later, sometimes corrupted, still carrying the wounds you gave them.
A 5e Siege One-Shot
Note: A GM account with an approved proof of purchase is required to use the companion tools and invite players. For 4–6 characters of 5th level, about four hours at the table.
The wave generator builds every round for your party size from the HOTD bestiary. Minibosses that escape stay at large, and can shamble back in later, sometimes corrupted, still carrying the wounds you gave them.
Four phases of rising dread. Every fifth round something bigger walks out of the fog, and on round twenty, Malachar opens his eye. Between waves, spend Vestiges on perks, fortifications and whatever the mystery box coughs up.
Miniboss Malachar
Create a game for each table you run and invite your players by email. They get the handouts, the town map and the perk cards, without you printing a thing.